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Tilt

3 star rating
based on 4 reviews

Category: Arcades  [Edit]

Puente Hills Mall
1600 Azusa Ave, Ste 210

Rowland Heights, CA 91748
(626) 581-9615
Good for Kids:
No

4 reviews for Tilt

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Photo of Desiree T.

Elite '09

20

36

Desiree T.

Portland, OR

5 star rating
6/25/2009

Come now, don't pay attention to the bad reviews for this poor arcade by hardcore gamers who still wear jnco jeans or brats whose parents teach them that they *can* buy happiness.

Puente Hills Mall is a piece of shit waste of space.  Really, the mall is the epitome of lame and I get to talk all kinds of poo because I used to work here back in the day when Borders was still around.  The only thing to do at this mall is lounge out on those random living room sets they have on the 1st floor (por que?), see a movie at AMC, or get high as a kite and play at Tilt.

You don't need to bother with dumb tokens.  The games here take quarters and I've never had a problem with the change machines, which dispense quarters in a timely and proper fashion.  There are lots of random games. Yes, some are a bit old and yes, some are very foreign and yes, some are a bit run down.  So what?  A suggested itinerary: 25cent Marvel vs Capcom (I just push buttons), $1 air hockey and various racing games.  Repeat until your high wears off.

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Photo of MarKuS J.

 

213

123

MarKuS J.

San Dimas, CA

1 star rating
12/17/2008

This place's days are numbered. The place is just a waste of space inside P. Hills. It is on the ground floor where AMC is and the old Seattle's Best was.

*Like every other arcade in a mall tokens are 50 cents each and the buttons are the messed up so bad. Like when I played MVC2 the buttons were bad and the game was set-up in the 75% damage so it was like a one hit kill!! Then I asked the guys that work there and they said they can't change the settings c'z that's how the machine was rigged. Am like...wtf!!!

The rest of the place was a joke. Mostly old games.

Never go there unless you really are desparate.

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Photo of Lesley W.

 

3

6

Lesley W.

Walnut, CA

1 star rating
1/2/2009

Don't waste your time or money here, this arcade sucks, period.
They don't even have DDR. (the one they DO have is that korean
version DDR. But like I know how to DDR sideways and what not.)
Is there really a good arcade if there's no DDR? And the dude in charge of the tickets/prices isn't very friendly. -___- he threw a freakin, playboy bunny ring at me. And that thing was worth like 500 tickets!! The only game I actually did enjoy was the house of the living dead or something like that. Other than that, this arcade SUCKS.

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Photo of Amy K.

Elite '09

77

524

Amy K.

Long Beach, CA

4 star rating
8/13/2007

I'd never been to the Puente Hills Mall, but a friend and I went to give Beard Papa's a try, and Tilt was right across from it.

I hardly ever see arcades any more, and they're not my thing, so I wouldn't have bothered to go in if my friend hadn't been so excited.  From what I can tell, it had your usual games: ones where you pretend you're in a car, on a motorcycle, on a horse.  Games with guns.  DDR.  Games where you use the mechanical arm to fail to pick up a stuffed animal.  Games like skeeball where you win tickets to exchange for prizes like Coneheads comic books (honest.  150 tickets).

I wasn't very impressed until I made it all the way to the back of the arcade, where there was a shooting gallery.  Most of the back wall was taken up by a stage and some frightening puppets in an odd combination of scenes: Mark Twain stood in front with a book.  Behind him, a brass band went up a ship's dual staircases, at the top of which were several men, including the captain, and another of whom was holding a fishing pole with a tire hooked at the end.  To the left of this was a backwoods porch with some extremely creepy men hanging around.

At various points on the scenes were little flashing lights.  The object of the game was to take one of a dozen rifles attached to a console - there was also a handgun - and shoot lasers at the lights.  If your aim was good, you'd hit a light...and then something would happen.  A can in front of Mr. Twain would go back and forth across a wire.  The ship captain's neck would get three times as long.  The fishing pole would pull up.  A barrel on the porch had a skull that would spin.  Etc.  Weirder and weirder, but also increasingly intriguing.  The one customer who was playing kept shooting the can because it was the closest, and I didn't feel it was my place to tell him to shoot at other things because I wanted to see what would happen.  Really, I should've put in quarters and started shooting myself, but I didn't.

I regret that, and now I have to return.

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